Voxelizer Experimental 2.1.0 crashing intermittently when moving from Scene to Settings

Often it works, but twice now the application has crashed and required I realign my STL models (S175 spare parts) and start over.

Voxelizer v2.1.0-2019-07-15-windows

Event Log details follow…

Faulting application name: voxelizer.exe, version:, time stamp: 0x5d2c8b41
Faulting module name: ntdll.dll, version: 10.0.18362.778, time stamp: 0x0c1bb301
Exception code: 0xc0000374
Fault offset: 0x00000000000f9229
Faulting process id: 0x47b0
Faulting application start time: 0x01d61d6b40ee17e2
Faulting application path: E:\Program Files\Voxelizer 2 Experimental\voxelizer.exe
Faulting module path: C:\WINDOWS\SYSTEM32\ntdll.dll
Report Id: 96f01819-aec5-46d3-82f4-8f9d374f5b1e
Faulting package full name:
Faulting package-relative application ID:

Same problem.
If creating parts one after the other, it might crash.
Need to stop voxelizer when willing to create a new part to avoid this crash problem.
At end of part voxelized, would be interesting to have a “new part” button, instead of going back step by step.

In further use, I’m finding that the application is crashing like this during many different transitional states. It’s not just moving from Scene to Settings… but also from Settings to GCode and elsewhere. So far, it seems it always happens when the user takes some major action. The app is stable when at rest and while manipulating the 3D Scene and settings.

Windows 10 1903 (18362.778)
Intel i9-9900K
Nvidia GTX 1080

I was using stl, but somewhere between fusion 360 and voxelizer the thickness of my solids gets wonky. I tried to use the 3mf format and it doesn’t even open. Just crashes voxelizer. Any chance you might have a solution?

Intel I7 11k
Nvidia GTX1660 super