I really miss the posibility to undo filtrering, cause its a lot of trial and error to find the right Settings and its time consuming always going back to the First tab and voxelize again.
Yes I understand. We are working on some big changes to Voxelizer’s architecture (not the UI) that will also bring to the Undo feature (not only for filters). Something that you could do, when experimenting with filters, is to voxelize more copies of your model, or to clone it before applying the filter. When you get the desired result, you will delete the other ones.
One thing you can do for the undo is to save the user settings and rebuild from original voxels instead of saving voxels wich is a memory or disk intensive thing
Users are willing to wait for the process but having to to it all from start is worse