Had to screenshot because the crash froze the text viewer as well.
At any rate… I was working on making a uniformly colored print. Whatever I do I cannot seem to get everything within the print to be from one of the 4 colors. I’ve tried drag and drop, right clicking in the settings preview, and going through the treeview and choosing the same color for every node. Whatever I do I always end up with a gcode preview that indicates color coming from extruder #1 instead of my intended extruder #2. Infill, support, and outline nodes always end up with the undesired color.
So… after going back and forth a number of times… on right clicking in the middle support area on the pictured screen I selected color #2. That is the point that it brought up that error report in the unresponsive window. Voxelizer seemed to be able to continue operating when I switched back to it, but restarted anyway since that didn’t seem good.