New Voxelizer calculates first layer height incorrectly. Probably, due to new features such as BRIM/SKIRT. See attached files:
podkladka_belka_vox20.gcode - created with Voxelizer 2.0
podkladka_belka_ABS_ZMORPH___(EX)_Single_1_75_0_4.gcode - created with Voxelizer 2.1.
The issue is parameter “bottom_layer_empty_Space” which suppose to be used with raft only. See file from 2.1, the line 230 nozzle is set Z=0.25mm then it prints SKIRT. In the line 454, before printing the model, nozzle is set Z=0.35mm the layer is printed with very little extraction because it thinks the layer height is 0.1mm! Result is a model not stick to the table. Next layer (2nd) is printed 0.41mm (0,25+0.16) above the table: line 961. I heaven’t analyze influence of brim/skirt/dot etc. I let this to you I have also attached very similar gcode generated with old Voxelizer and it looks fine.
podkladka_belka_vox20.gcode (1.0 MB)
podkladka_belka_ABS_ZMORPH___(EX)_Single_1_75_0_4.gcode (800.9 KB)