Crashed after odd error message


So I imagine that this shouldn’t happen. :stuck_out_tongue:

The object name ‘oh please kill me now’ was not mine.

I’m not sure how it got there. I was attempting to go back and adjust the print settings after realizing no artifact had been selected. The program crashed several minutes later.


Hi @davebpokemail, yes that should not happen :stuck_out_tongue: That one is a “ghost” object that should be deleted after his task is completed. I suppose that you applied a texture material to your model with a Generation mode ‘Segmentation’ or ‘Complex’ and that you canceled the process of gcode generation. That is how I was able to reproduce the problem. Now it should be fixed. If you got there in a different way please let me know.